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Screen Australia to invest $30m in multiplatform, games.

Screen Australia will invest $30 million in new interactive and multi-platform programs over the next 3 years.

2013-02-15_1147Screen Australia has released Draft guidelines for its funding strategies for new interactive and multi-platform programs, which includes $2–3 million for Multi-platform Drama Production.

It will invest $30 million over the next three years with approximately $12 million to be delivered in the first 12 months.

Draft funding guidelines will be open for comment until Friday 1 March.

Screen Australia proposes to distribute funding in the first 12 months as follows:

$4–5 million through Games Production, supporting games developers to produce individual games

$2–3 million through Games Enterprise, supporting games development businesses to develop and enhance their sustainability, as well as fund ongoing development of their games projects

$2–3 million through Multi-platform Drama Production, supporting individual multi-platform drama projects including innovative broadcast and online projects; targeted funds will also support multi-platform extensions for appropriate Screen Australia–funded film and television projects

up to $2 million through Signature Documentary, expanded with an additional $500,000 to incorporate interactive and multi-platform projects as well as distinctive linear projects, supporting bold documentary storytelling for online and mobile platforms as well as big-screen film festivals

approximately $400,000 for sector development and special initiatives.

“Games are growing faster than any other entertainment sector and Australian developers have had extraordinary global cut through as demonstrated by the success of home-grown games such as Real Racing, Fruit Ninja and LA Noire,” said Screen Australia’s Chief Operating Officer, Fiona Cameron.

“The pressure facing the industry is job migration and falling foreign investment. These programs released in draft today go a long way towards realising a strong and sustainable Australian games development sector, to ensure we tap into the huge global appetite for interactive entertainment.”

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